Audio-driven facial animation. Faster. Better.
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{"Name":"Twisted Media","Review":"Speech Graphics is magic… Being able to create a facial performance from audio that’s not only useful, but in many cases truly emotional… priceless. Allowed us to temp up facial animation for a pilot in a matter of hours, something that would have taken months any other way. The results speak for themselves, literally!"}, {"Name":"David Coleman","Review":"I’m very happy with the results, and would recommend Speech Graphics as a solution for any audio based, automated face animation pipeline.","Position":"Technical Art Director, XBox Game Studios – The Coalition"}, {"Name":"Pierre-Marc Simard","Review":"Speech Graphics’ SGX enabled the team at Eidos-Montréal to generate over twenty thousand high quality lip-sync animations for Shadow Of The Tomb Raider with its wide range of conversations. The generated content integrated directly into our existing animation pipeline, which made it a nice addition to our tools and the team provided fast and expert support to our needs throughout our production.","Position":"Animation Technical Director, Eidos-Montréal"}
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